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When you run the game, UIO will automatically link your extensions without affecting your installed files. If two base mods are instructing you to overwrite each other, follow the most recently updated. Compatibility sometimes requires patches.
Guide on how to install mcm fallout new vegas mod#
Install any other base UI mod you like, but only if it’s compatible with your UI overhaul.Install your base UI overhaul (VUI+ or Darnified UI), overwriting files from the previous steps.Make sure the Mod Configuration Menu is only overwritten by its own bugfix. Install any UI extension, overwriting any files.This one always goes first as it’s designed to be overwritten by other mods. Install the Yukichigai Unofficial Patch.Installation Stepsīefore you start, make sure that your mod manager’s Archive Invalidation option is enabled and that you have installed the latest version of UIO. I personally find NMM easier but if you are going to use a lot of mods, go with MO2. The guide also assumes that you’re using a mod manager and your best options are Mod Organizer 2 and NMM from Github. Generally, if a mod has a Menus folder that does contain files outside Menus\Prefabs then it’s a base mod. VUI+, Darnified UI and the HUD Editor are well known examples.
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“Base UI mods” which include modified versions of the game’s standard menu files. Generally, if a mod has a Menus folder that doesn’t contain files outside Menus\Prefabs then it’s an extension. The Mod Configuration Menu, Project Nevada and Just Loot Menu are well known UI extensions. You can determine a mod to be a UI extension if it’s mentioned at UIO’s supported mods list, or specifically requires UIO in its instructions. “UI extensions” which modify the game’s menu files via the User Interface Organizer. It’s based on my experience from developing and supporting a popular interface mod, and assumes an understanding of these terms: This guide explains how to easily install user interface mods on Fallout New Vegas with the User Interface Organizer (UIO).
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